Colin Le Duc

sand gardener

Definition of a Ghuest

Haunted hotel documentary.

Definition of a Ghuest

Itch.io

For one night only we are showing Definition of a Ghuest, an exclusive documentary about hotels, hauntings, and horror by ___.

This groundbreaking film is in part a remake of an installation piece of the same name, and so to capture the spirit of the original work, we will be showing this film in an unconventional way - in the middle of a motorway.

Location will be provided closer to the date.


"Sommes-nous un fantôme condamné à hanter en continu la même chambre d’hôtel ? Sommes-nous l’acteur d’une performance artistique ? Sommes-nous plusieurs individus, se succédant dans la même chambre ? Sommes-nous la chambre ? Sommes-nous aussi le public ? Ce couple qui discute dans la voiture ? Seulement l’un des deux ?" - Oujevipo

"In a sense, “Definition of a Ghuest” isn’t doing story-telling in the traditional meaning, but maybe something more like term-telling? Instead of just handing you a 2000 word long essay, the game developers came up with a new idea, term or concept, and let you face it in a virtual environment." - Sebastian Standke


  • Game Curator's GOTY 2018 - Honorable mention in Unconventionality category


Gameplay video by Sebastian Standke:


This is a Sand Gardeners project

The Sand Gardeners are conceptual artist Sam Machell and visual programmer Colin Le Duc, sometimes in collaboration with master mapmaker Marc Loths.

They are interested, varyingly, in lost futures, haunted texts, and psychedelic memories of abandoned worlds.

They have exhibited work internationally, across the fields of video games, playful installation, and visual art.