Colin Le Duc

sand gardener

Brownie Cove Cancelled

Airport castaways.

Brownie Cove Cancelled

“This is an announcement for all passengers on flight BC036 to Brownie Cove. We are sorry to inform you that your flight has been delayed. This is due to… unforeseen circumstances. Please check the boards for more up-to-date information about this flight.”

"The game’s airport is an over-saturated dreamscape, one that aptly simulates the languid, draining pace of airport life as travelers slowly cook under sickly fluorescent lights." - Kotaku

"That’s the funny part, because, ultimately, Brownie Cove is a piece with beautiful visuals, inoffensive and easy on the eyes, just like the catchy muzak the announcer keeps interrupting." - RE:Bind

"At first it’s nice to have time to potter around, to grab a snack and check out the airport’s graveyard or petting zoo with ambulant hoverfish, but eventually… the drudgery of waiting hits." - Rock Paper Shotgun

  • The Pavs 2019 finalist - NZ Games Festival

Full-length playthrough by なんてことなの。:

Gameplay video by toongal90:

This is a Sand Gardeners project

The Sand Gardeners are conceptual artist Sam Machell and visual programmer Colin Le Duc, sometimes in collaboration with master mapmaker Marc Loths.

They are interested, varyingly, in lost futures, haunted texts, and psychedelic memories of abandoned worlds.

They have exhibited work internationally, across the fields of video games, playful installation, and visual art.