Colin Le Duc

sand gardener

Between Stations

Late night static voyage.

Between Stations

You can’t remember what time it is, but you know it is late. you have just checked into your room at the Brownie Cove Hotel. the bed is lumpy and you can’t sleep, but the tv is tempting…
 For Feral Vector 2019 and the EGX 2018 Leftfield Collection we exhibited the game in an installation format with tactile tuning dials and real CRT eye-strain.

"It is rare that a game which uses words and simple, filtered imagery can make me both shudder and relax within the same sitting, but Sand Gardeners’ manner of writing, and use of perception, certainly achieves that." - Indie Games Plus

"The deliberately mundane vessel of old, late-night hotel television is elevated by parodical wit and the elements of novelty and surprise." - The Indie Game Website

"Se basant sur divers témoignages retrouvées sur des tablettes anciennes, Between Stations se veut une reconstitution fidèle de cette télévision, de cette « télé » comme disaient les anciens, de cette époque où il neigeait tous les jours entre les stations." - Oujevipo

"Between Stations catches this scenario perfectly and is also such an amazing narrative experience, that I really hope that you will play it." - Sebastian Standke

  • Feral Vector 2019 - Official Selection
  • EGX 2018 Leftfield Collection - Official Selection
  • EGX Berlin 2018 Leftfield Collection - Official Selection
  • Gamecurator's GOTY 2017 - Storytelling category

Gameplay video by Sebastian Standke:

This is a Sand Gardeners project

The Sand Gardeners are conceptual artist Sam Machell and visual programmer Colin Le Duc, sometimes in collaboration with master mapmaker Marc Loths.

They are interested, varyingly, in lost futures, haunted texts, and psychedelic memories of abandoned worlds.

They have exhibited work internationally, across the fields of video games, playful installation, and visual art.